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Port of Shawnee ROCS
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Gamestorming ESP
January 6, 2012
A. Play book for Innovators, Rulebreakers, and Changemakers by Dave Grey, Sunni Brown, and James Macanufo
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higher education barriers to innovation
www.selflearners.net/Notes/GamestormingArticle Feb 10, 2011 – Games may require a few props such as sticky notes, poster paper, .... by Edward Tauber in his 1972 paper HIT:Heuristic Ideation Technique, ...
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books.google.com/books?isbn=0596804172... Dave Gray, Sunni Brown, James Macanufo - 2010 - Business & Economics - 266 pages The technique used in this game was documented by Edward Tauber in his 1972 paper, “ HIT: Heuristic Ideation Technique, A Systematic Procedurefor New ...
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my.safaribooksonline.com/book/innovation/9781449391195/.../99 The technique used in this game was documented by Edward Tauber in his 1972 paper, "HIT: Heuristic Ideation Technique, A Systematic Procedure for New ...
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faculty.fuqua.duke.edu/~moorman/GeneralMills/.../Section3.htm Idea-Generating Techniques ... (see also Tauber, Edward (1972), “HIT: Heuristic Ideation Technique,” Journal of Marketing, 58-70. ... Deferment (look first for viewpoint rather than solution; Autonomy of object (let the problem take on a life ...
en.wikipedia.org/wiki/User:AndriusKulikauskas/Gamestorming Jiro Kawakita in the 1960s developed the KJ Method, also known as Affinity Map. ... by Edward Tauber in his 1972 paper HIT:Heuristic Ideation Technique, ...
See also:
Innovation game, Game: Business games, Business game, Serious game, Creativity technique, Open innovation, Facilitation, Technological innovation system, User experience design, Seven Management and Planning Tools, Finite and infinite games, Team building
References
- ^ Gray, Dave; Brown, Sunni; Macanufo, James (2010). Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers. O'Reilly Media, Inc..
- ^ Wharmby, Mary (2010). "Comment on Interactive Narrative Design curriculum". Gameful. Retrieved 2011-02-09.
- ^ Pittman,, Jon H. (2011). "Design as Competitive Strategy, course syllabus, Spring 2011". UC Berkeley, Management of Technology Program. Retrieved 2011-02-09.
- ^ Avampato,, Christa (2010). "Step 214: A Review of Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers". Christa in New York. Retrieved 2011-02-09.
- ^ Ponti,, Franc (2010). "Trends in innovation for restless people". Escuela de Alta Dirección y Administración. Retrieved 2011-02-09.
- ^ Mondry,, Mark B. (2010). "Visions, October 2010, Resources Coming to You Over the Web". Product Development and Management Association (PDMA). Retrieved 2011-02-09.
- ^ Strong,, David R (2010). "Facilitating Collaboration Through Drawing". Pennsylvania State University, Personal Web Space. Retrieved 2011-02-09.
- ^ College Eight, Environment & Society (2011). "Real-izing Your Dream". UCSC, Learning Technologies. Retrieved 2011-02-09.
- ^ All, Ann (2010). "How 'Gamestorming' May Change the Way We Work". IT Business Edge. Retrieved 2011-02-09.
Port of Shawnee ROCS
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